CHARACTERS Part 4
The Promise
So you're absolutely sure you have a compelling, unique,specific Main Character (MC) who can lead a reader through your story.
Chapter One is like the first few dates in which the reader
gets to know MC (and you!) through voice and thoughts and perhaps some
conflict. The whirlwind courtship hopefully ends in an exchange of promises.
The reader promises to read the rest of MC's (and your)
story. You (and your MC) promise to be as truthful and clear as you can in
recounting events so they make sense.
But if you're getting comments from your Betas or friends
that some things are "confusing" or "don't make sense" in
regards to your Protagonist, you might be breaking those promises.
Here are two common ways that promise is broken:
Change in Character Voice
Out-of-Character Moment
I see the Change in Character Voice most often in Portal
Fantasy, when a character from "our real world" goes through a portal
or somehow gets transported into a fantasy realm. (However, it can happen in
any genre, usually due to a huge gap in Real World time between writing
chapters, like doing the first half of the book, taking a long break, then
finishing it.)
For now, let's look at the portal fantasy example. In
chapter one, MC was a Californian, perhaps saying things like "Dude was
totes ice about me slumping in on his Betsy." (Translation: The man was
very angry when I complimented his girlfriend.) Or thinking things like
"We had to drive two hours in the middle of bum-f*ck nowhere, past stinky
brown fields of future steaks, to get to the stupid town that smelled like week-old
Taco Bell and had no free wi-fi."
But as soon as he's ported over to fantasy realm, suddenly
he thinks things like "The green valley stretched towards the horizon like
a gossamer gown of emerald lace. Vermillion banners, embossed with an
iridescent sapphire glyph, were hung across the parapets and barbicans spanning
the ancient footbridge."
That extreme example seems like a no-duh no-no, but check
your WIP for instances where your MC starts talking and thinking in a way which
doesn't match your character 5x5.
Can you match that scene to an answer of one
of those five questions: Who is your character? What profession/social class is
your character? Why is your character the Point of View through which you're
showing that particular scene at that particular moment? Etc.
The example violates the "What is your character?"
question and should be changed, which might indicate a drastic revision for the
whole story to maintain the promise of your Character's Voice.
It's not going to be as simple as going back to chapter one
and saying "oh, by the way, California dude studied castles in
college." The information he knows might be believable, but not the
drastic change in his voice. You might have to go back and carve in some
foreshadowing about the change in how
he thinks in order to make the change itself believable, tone down the
differences, or stretch the change so it's more gradual.
Another ways to lose Character Voice, reaching for familiar cliches or lack of realistic descriptions:
MC is a farm boy or sorcerer in a fantasy realm and describes another character eviscerating someone "with the precision of a surgeon" or leaping off a building "with the grace of Jeremy Lin."
Or MC is a surgeon and describes a scalpel as "the pointy thing next to the whirlygig."
Caveat! Don't over edit and make the Character's voice
monotone. People have different ways of speaking in different contexts. For
example, a classic noble-born medieval fantasy hero traditionally speaks with a
different register and uses different words when speaking with
"commoners" versus with superiors. A Young Adult will speak
differently to his or her parents, versus with peers, versus with teachers or a
cop who pulls him over.
Keep your 5x5 card handy. Refer to it. If the Character's
Voice, reactions, and dialogue within the scene are faithful to your list of
answers, the issue might not be the Character but a different aspect (plot hole,
description clarity) of the scene.
The Out-of-Character moment usually happens later in the
story, when the MC literally acts in a way which takes him out of the role he's been filling. I'm not talking about a
character acting a little differently from a stereotype or trope, like a good
guy stealing an apple or a bad guy petting a dog.
Nor am I talking about the Character surprising us, like
choosing to pursue Best Friend through Forest of Evil instead of chasing after
Love Interest to Ends of the Earth.
It's when the Character does something with no explanation
for his motives, as if everything that would explain why he chooses not
to pursue Best Friend or save Love Interest and instead goes home and knits a
sweater happened off screen or in a
scene you deleted.
Perhaps you never wrote the scene. Perhaps that scene is in
your head, so it makes perfect sense to you why your Main Character goes
home to knit the sweater. Perhaps several chapters later you
reveal that the sweater is actually a cloning device which will allow Main
Character to be in two places at once, thereby saving both Best Friend and Love Interest.
If you didn't foreshadow this, if you didn't show enough of
his planning or thought process, if you didn't even hint at the possibility that this could be done, if none of the other characters comment on MC being "different," you've broken your promise to the reader to be as
truthful as possible. You're being coy and sacrificing the reader's trust
in order to have a surprise.
It doesn't read as "ooh, surprise!" It reads as
"Damn writer doesn't know what he or she is doing."
Like I've said before, you can't be behind every reader's
shoulder, whispering "keep going, I totally explain why he does this in
the next chapter."
In your WIP, try to foreshadow, try to plant clues, try to
be truthful.
Lastly, here's a list of some situations which may cause
abrupt changes in Character Voice or cause Out-of-Character moments. Check with
your Betas to see if you or your Main Characters break your promises.
Love Interest Totally Reciprocates Feelings (usually ties up
storylines, and might literally weaken Main Character.)
Heinous Act Pushing MC Past Point of No Return (Plot point
forces Heroic MC to act in a traditionally un-Heroic manner, ie. killing an
innocent, infidelity, usurpation of a throne, cheating on an exam.)
Virtuous Act Pushing Ancient Evil Past Point of No Return
(Plot point forces baddie to act in a WTF way, usually as an attempt to
humanize or garner sympathy for baddie, ie. saving Hero's Love Interest's life,
not completely killing Hero's BFF.)
Team Win! (Plot point forces Hero and Villain to work
together to save the world, save Prom, save a puppy. Are they only too glad to
be working together at long last? Do they bounce back to original roles, or did
you create new ones for them?)
For your WIP, the best way to see how successful you are in
keeping your promises is to first go through the story with your 5x5 card or
with your character interviews. Then, have some Betas go through it – without
the aid of your 5x5 and answers – and check where your message gets garbled.
Characters – people – naturally change and in real life, we
don't always know or understand why. But in a story, whose main goal is to be
understood, drastic changes without plausible explanation can hurt your story's
credibility and your credibility as a writer.
Happy Writing!
J
Coming Up:
Laura Oliva
Dialogue
Dialogue Tags
Passive
Verbing
Robert Bevan
Nat Russo
Those are some great points. I wonder now how many places I've had a voice break or a character act differently to where they would. I definitely know that I'm not the greatest at foreshadowing. There's definitely lots of stuff in this post that I need to work on.
ReplyDeleteThanks for reading, Imogen. Awesome last name, btw.
ReplyDeleteI'm glad you found this helpful. And I've found the best way to see character inconsistensies (apart from having a Beta note it) is to take a break from the completed WIP for a week, write something else or Beta someone else's work, then come back to it with "fresh perspective."
You can also try editing chapters out of sequence. Print them all out, shuffle them out of order.
This forces you to look at the scene on hand, and challenges what you think you know about the characters involved in that specific scene.